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Cities skylines traffic ai mod
Cities skylines traffic ai mod





cities skylines traffic ai mod cities skylines traffic ai mod

Thanks! I have 4716 hours (196.5 days, or 53% of a year) of Skylines under my belt at this point (it's by far the best city simulator of all time), so if I didn't manage to learn some tricks in that time, I've completely wasted my youth. I don't quite remember what I put in its place (I deleted this city 2+ years ago), but I think it involved a signal and the elimination of one of the roadways: Probably not very strangely, the one roundabout that I truly was never able to fix (besides the one on the last page which I admitted to replacing) was this single-lane double roundabout. They replaced two signalized intersections, which didn't operate well due to their close proximity, plus the original signal didn't include a missing movement which the roundabout was able to include (before and after, respectively) (pardon the theme change): Here's a right-hand drive (left-side traffic) parclo interchange I created that uses a roundabout at one entry, with another roundabout nearby.

cities skylines traffic ai mod

Don't just rage quit or blame Colossal Order (even if their default traffic AI is retarded). Disabling intersection blocking at the busier entry might help reduce the chances of the roundabout locking up.Īs you can tell on the last page, I use roundabouts quite frequently, and I rarely have issues with them. If you also allow this (by checking the appropriate box in TM:PE settings), this sometimes will create a situation where cars will block roundabout exits, not allowing cars to leave the roundabout if one entry was really busy, and locking the whole thing up. I always turn on intersection blocking, because the jams created by drivers stopping is greater than if they just entered and briefly blocked it. TM:PE allows you to disable this, and make all intersections blockable by default (so cars don't stop before entering if traffic is backed up). If your roundabout is large enough (with 5 or 6 car lengths between each entry/exit leg), consider disabling intersection blocking. That's something I have to do very rarely, but it helps. That will stop traffic from entering there for a few moments, allowing traffic to "breathe". Do this by placing a crosswalk (using the "Crossings" mod) just before the entry point, and signalize the crossing with a timed light that goes red for 15 seconds every 60, or something like that. Consider installing a meter on one of the entrances that's the busiest. The more cars you have waiting at the entry points, the higher chance of the intersection locking up. The trick with roundabouts in C:S is to get traffic through them as quickly as possible. You may want to consider upgrading your roundabouts to double or triple lane monsters.







Cities skylines traffic ai mod